Release 0.24.0 - Big update!
Abstractanks » Devlog
This time around, I did some player testing and incorporated the feedback I got from that.
This most noticeable changes are:
- Score on every map
- Show the reasons for the score changes
- Power-ups have cool-downs, and you're now starting with some power-ups on most maps
- Bombardment explosions now leave decals
Besides that, I refined the touch mode:
- Holding a finger down on a button now shows its tool-tip
- Fixed it not working correctly with edge-pan enabled
- Can now mark spawn-circles using the lasso gesture
And horde mode got some changes:
- Start with default power-ups
- Power-up collection increases score
The tutorial campaigns also got some love:
- Music does not stop after one map (oops!)
- Map 4 can no (hopefully) no longer be won my just moving all units at the spawn-circle directly
- The objective marker is now more noticeable
That's not all - but the rest are minor bug fixes that I'm not going to list here. Ask me on the discord if you want to know more!
Files
Abstractanks (Windows) 78 MB
Version 0.34.0 Jul 20, 2018
Abstractanks (Linux) 83 MB
Version 0.34.0 Jul 20, 2018
Abstractanks (Mac OS X) 79 MB
Version 0.34.0 Jul 20, 2018
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Abstractanks
Action-packed real-time strategy with an abstract theme
Status | Released |
Author | ltjax |
Genre | Strategy |
Tags | Abstract, Co-op, Fast-Paced, Level Editor, Minimalist, Multiplayer, Procedural Generation, Real time strategy, Tactical, Tanks |
Languages | English |
Accessibility | Configurable controls |
More posts
- Version 1.0.8Dec 13, 2020
- Version 1.0.6Dec 06, 2020
- Version 1.0Nov 12, 2020
- Version 0.45.0Apr 04, 2020
- Patch 0.44.4 Release NotesFeb 13, 2020
- Fixed network gamesJan 27, 2020
- Commerce!Jan 17, 2020
- OrbsJan 10, 2020
- The Level-UpdateDec 07, 2019
- Version 0.41.0 - A long listSep 08, 2019
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