Orbs
Abstractanks » Devlog
The major new gameplay feature this time are "orbs". They are left behind when your own units die and can be collected by your own units when they have not been fighting for a while. Once collected, they will give you money! So make sure to reclaim those lost positions.
With the money, you can buy additional power-ups or one of three new buffs:
- Automatic bombardment defense:
Automatically use a phase power-up to defend units from bombardment right before it hits you. - Improved towers:
Improve tower range, damage and hit area. - Improved ammo:
Improve the damage mode weapon of your tanks.
All these buffs are limited by a number of "usages", so buying more will last you longer.
Other new things:
- First version of the "overworld" map in preparation for a more elaborate training campaign.
- Fixed a few training maps that had important features disabled, which made them unbeatable.
- Implemented support for a second steam-controller, so they can now be used to play split-screen if you happen to have two.
- Fixed the game crashing when trying to change AI player's color in the lobby
Files
Abstractanks (Windows) 78 MB
Version 0.43.0 Jan 10, 2020
Abstractanks (Linux) 83 MB
Version 0.43.0 Jan 10, 2020
Abstractanks (Mac OS X) 79 MB
Version 0.43.0 Jan 10, 2020
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Abstractanks
Action-packed real-time strategy with an abstract theme
Status | Released |
Author | ltjax |
Genre | Strategy |
Tags | Abstract, Co-op, Fast-Paced, Level Editor, Minimalist, Multiplayer, Procedural Generation, Real time strategy, Tactical, Tanks |
Languages | English |
Accessibility | Configurable controls |
More posts
- Version 1.0.8Dec 13, 2020
- Version 1.0.6Dec 06, 2020
- Version 1.0Nov 12, 2020
- Version 0.45.0Apr 04, 2020
- Patch 0.44.4 Release NotesFeb 13, 2020
- Fixed network gamesJan 27, 2020
- Commerce!Jan 17, 2020
- The Level-UpdateDec 07, 2019
- Version 0.41.0 - A long listSep 08, 2019
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