Version 1.0.6


I bit late, but here's the change-list to yesterdays update:

  • Improved performance with many units, especially on horde.
  • Can start horde in higher waves and with more units.
  • Assault: Fixed "Decorated" challenge, increased score per completed stage.
  • Avalanche: Increased power-up spawn frequency.
  • Fixed spawn-circles sometimes getting stuck in "Assault".
  • Roundabout: top and bottom spawn-circles are now the same size and have higher spawn-rate.
  • Can now switch between smooth and linear scrolling.
  • Can tune the strength of the screen-shake effect.
  • Can set higher scroll speeds, up to 4x.
  • Fixed key not showing up for the "Focus Bombardment" tool-tip.
  • Fixed buff display not properly positioned for 2nd player.
  • "Ignition Point" unit blast radius is now fixed to slightly smaller than half the default bombardment radius.
  • Spawn-circle level upgrades limited to 2.
  • Horde: Spawning horde units will now "telefrag" hostile units under them.
  • Horde: Need to keep at least one spawn-circle to survive.
  • Horde: Horde units will now use auto-phase in later waves.
  • Horde: Horde units will now try to dodge bombardments in later waves.
  • Horde: Horde units have a 2s immunity after spawning.
  • Finale: Fixed a crash that could happen after finishing the map.
  • Finale: West spawn-circle is now inaccessible before cyan opens the region. This was not working as intended.

Files

Abstractanks (Windows) 78 MB
Version 1.0.6 Dec 05, 2020
Abstractanks (Linux) 83 MB
Version 1.0.6 Dec 05, 2020
Abstractanks (Mac OS X) 79 MB
Version 1.0.6 Dec 05, 2020

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