Just added two more tutorials. While they are all not finalized yet, I think they show all of the core game mechanics now, at least if played as I intended. If you find a way to beat them without using a new core mechanic each map, I'd like to hear how you did that.
I also fixed a bug that prevented Linux users from opening the multiplayer menu, because the Linux build does not use the OS-supplied certificates needed to talk to the server list server at abstractanks.com. Because I switched everything to https by default, that became a problem just recently.
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