A release slipped past
So as you might have noticed, uploaded a small patch release at the beginning of the week without writing a devlog. Shame on me. Truth is it was pretty late when I got done with the release and I simply forgot the days after. Anyways, the main reason for that release was that the Mac version was broken to the point where it would not even start. While that is definitely a good reason for a hot-fix, I thought I wanted to give at least something to the other platforms as well. So I fixed a problem where the AI would try to apply the berserk power-up to enemy units in the lower difficulties, and transplanted the phase power-up usage code from the horde to the generic AI.
Next up on my list is getting the high-score list working. Expect that later today. After that, I'll focus on making things a bit prettier and jucier.
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Abstractanks
Action-packed real-time strategy with an abstract theme
Status | Released |
Author | ltjax |
Genre | Strategy |
Tags | Abstract, Co-op, Fast-Paced, Level Editor, Minimalist, Multiplayer, Procedural Generation, Real time strategy, Tactical, Tanks |
Languages | English |
Accessibility | Configurable controls |
More posts
- Version 1.0.8Dec 13, 2020
- Version 1.0.6Dec 06, 2020
- Version 1.0Nov 12, 2020
- Version 0.45.0Apr 04, 2020
- Patch 0.44.4 Release NotesFeb 13, 2020
- Fixed network gamesJan 27, 2020
- Commerce!Jan 17, 2020
- OrbsJan 10, 2020
- The Level-UpdateDec 07, 2019
- Version 0.41.0 - A long listSep 08, 2019
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