Map editor released - Version 0.24.0
I finally uploaded a new version containing my map editor this morning. This marks quite a big milestone for me, as that was quite a struggle to get working across all three platforms. It was also in the desura version years back, so I was a matter of personal pride to get it back into the release.
I've converted the message area on the itch page to a discussion board. If you have any questions on how to use the editor - or any other feedback - let me know there!
Besides the editor, there are a few other changes:
- New Map: Hexagon - a big FFA map for 2-3 players
- Going to the the in-game menu pauses the game in single-player
- Fixed a bug where unit upgrade levels were not visible from network clients
- Improved victory / defeat screen
- Improved shadow quality
I also worked on the 'web' part to get authentication and dedicated servers running again - it seems I broke it with an earlier bugfix. I will have dedicated servers running (sporadically at first) and their games are recorded! These records can later be used to generate rankings.
Files
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Abstractanks
Action-packed real-time strategy with an abstract theme
Status | Released |
Author | ltjax |
Genre | Strategy |
Tags | Abstract, Co-op, Fast-Paced, Level Editor, Minimalist, Multiplayer, Procedural Generation, Real time strategy, Tactical, Tanks |
Languages | English |
Accessibility | Configurable controls |
More posts
- Version 1.0.8Dec 13, 2020
- Version 1.0.6Dec 06, 2020
- Version 1.0Nov 12, 2020
- Version 0.45.0Apr 04, 2020
- Patch 0.44.4 Release NotesFeb 13, 2020
- Fixed network gamesJan 27, 2020
- Commerce!Jan 17, 2020
- OrbsJan 10, 2020
- The Level-UpdateDec 07, 2019
- Version 0.41.0 - A long listSep 08, 2019
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